Tuesday, 21 February 2017

week 3 lecture

Week 3 lecture 21 2 2016
Photography
Australia photography serious
Street photographer
Expression
Walking around
Sense of echoing
Finding similarities migrating
Literature
Pre
Coles
Perel
Its relationship with history unsettle
Urbanf rabic of the place
End of the line where he lived
Nobodys out
Haven’t got a car
Too hot
Color yellow blue
Aboriginal heritage

Yellow patch further in the city
After austrlia
To I love china 2008
Buildings shadows
Control on media and places for photos
Un canny
Candid situation
Dis populated feeling
Dystopia
Theme park
Public spaces

Wires at night
Cleaning up of older parts of characteristic bad neighbourhood
The cable and wires were left behind tells story or connection
Communication between between people shows the control over freedom of speech

100 flowers
1956 mao
letting 100 flowers blossom to get socialist ideologies, cultural revolution, Olympics
flowers put in the flwoers all over the city
 over china at Beijing range finder
wow all got redone due to hot weather

the anatomy of business
melbourue archive photography city collection
failed fianicaial news sydeney 80s archive brought fair fax news
photographers stole archive market try to sell it
pointing maps buttons flow diagram
encyclopedia similar idea or with a different  news photography
hiding meaning
doing jobs 
put two images together
author and iamge valid
publication
news paper
naked city winges new photographer
publication figure prints
dust hair

archive portrait headshot hair style

screen print
two different clarity to the same

the small conflict archive
drum scanning
object to match to
archive of
crack paintjobs
super market humans construction
un done paint jobs
logic of repetition of emergency aseembly point
ruption repair
rupture
hyper reality
absence of something
a hole 
sign of a struggle
overlapping stories
too busy
city

digital wunderkukala
entiching
enching collection of art and objects
programmatic
allegory idea of star fish in the ocean

101 john smith
2009 dictionary of masculinity

lost and found
download poster personal setting to a public setting
poetry the data for the lost pet or person
location map with the photo archive of the lost and found
a exhibition a box museum

the wall

black out
screen printing
micro film picture garant function a collection of photos with
Degraded over time silver negative scan to news paper scanned back lost of images
meaning but the details is lost aesthetic twist the way we related
rescan


Tuesday, 7 February 2017

Week 2 Lecture

Week 2 final project  lecture
Adrian goyoolea film maker
Experimental 8mm
Multimedia installations
Documentary
And narrative
Anothology film archives art house cinema theatre experimental film museum
Jonas mekas film maker
60s- 80s catalyst new American cinema movement post war
journalist villager voice film critic
programmer screening event organizer
jerone hill funded he museum
volunteer while at sva
taking
film publicy film kck starter
stom sogo
lee elikson bruce mcclure
alex mendizable mau
funk taxi visuals
the foorts flat investiable film fevestical
the chemical brothers

dj sportify
image rash life size museo del barrio television in taxi sample of work
getting the taxi in theplace sledge hammer the sound track smashing noise became the sound effect

personal effects 2010 queer experimentakl film and video fevestial
spae does not exist space feel ouched by going in again
chilli 1979 copper mine digging under the group for copper and dead bodies recreate
memories of a blind father
vision memory materiality of film
experiemental films
scientific books vision blindness memory
theory relates to art capitalism
formal qualities interested in exploring my film
carried out months of formal experimentation with my single frame technique
sourced home movie footage to rephotograph
Robert rouscheberg
Sigmar polke
Stan brakhage
Ken Jacobs bruce baille
Michael snow
Collaborate sound artist
Snap shots of recording of everyday little ones sample
Photograph sound
Woshing sound of multiple sound track with different pace and time
Rather than black space
With film
Visual memories being lost
Pop cultural iconography

Inspired by Adrian's still life video, which is created by multiple photographs sycronized together and fade in and out in to create this smoothing experience.








This one is similar to the use of photographs seen in Adrian use of layering photographs fading in and out










Week 1

Interactive installation
installation is to create space that is site specific, boundaries of installation are endless range from indoor, to outdoor
temporirary, and permennant why?
interactive art where involves audience or spectator to achieve its purpose sometimes requires audience to be part of the work, some work with textual and visual information from outside, some times audience can influence the duration of a performence
some other interactive artworks are considered s immersive as the quality of interaction involve all the spectrum of surrounding stimuli.

my work involves two opposite screen that lead audience in to an immersive expereince drawn to react to the video and sound which is the most basic level, with in your movement and through choice one can only see one side of the screen and can be bound by its reaction to the screen, our subjective view of the screen can explicitly create emotion, and audience could puzzle up the memories that we all commonly share with in living in an urban context.
the Sound bed of the installation ties the environment/ space together, almost like a universal language, as we often find difference in what we see and observe, often it is easier to identity similarities in sounds, rather than the use of visual creating all the memories and pieces in to the spectator. Sonic information can be more universal and can evoke feelings and reaction that are more coherent between the various audience.

sound can become the use of constructive, destructive, can easily manipulate the audience senses with sound, often audience can feel vibrations and sense of touch through various low to high end frequency which is often felt through your ears or body, rather than to actually listening to it.
some of the examples of music that utilise this kind of effects particular is submission orchestra, massive attack, tricky and many more.

define meaning
this installation aims to create something that would interact with the audience everyday experience in urban daily life with in context of five emotions, annoyed, depressed, rage, inspired or clear, information overload, these are everyday experience that tie crucially to our weekly routine.
starting from a depressing first day slowly, become depressed, rage in the middle of the week, feelings slightly inspired almost to the weekend, at night after weekend we feel overload of information and purposely lose track of our purpose once again to feel depressed again.

the purpose of the installation could mean to create a mirror for the audience to reflect on their own lives through this immersive experience, almost like an out of body experience where you go in to your very own conscious or "brain" that however, is uncontrollable at times. under this controllable environment the audience can participate in an feeling of collective consciousness through the installation.

in an increasing number of cases n installation can be defined as responsive environment, especially those created by architects and designers. by contrast, generative art, which may be interactive which may be interactive, but not responsive per person, tends to be more or less a monologue.
the artwork may change or evolve in the presence of the viewer, however viewer may not be invited to engage in the reaction but merely enjoys it.

This is the current trend of the interaction pieces, however, due to lack of conversation and how
often in interactive installation the specificity of interactivity comes from the quality of proposed situations and the others involvement in the process of sense making.  nevertheless, computers and real time computing made the task easier and opened the field of virtuality the potential emergence of unexpected (although possibly pre-written) futures - to contemporary arts.
some of the earliest examples of interactive act were created as early as the 1920s. an example

the present idea of interactive art began to flourish 'more in the 1960s for partly political reason'
at the time, many people found it inappropriate for artist to carry the only creative power within their works.
aside from the political view it was also current wisdom that interaction and engagement had a positive part to play with in the creative process.

own taxonomy